Beware foreign memory in lisp images

posted on 2019-10-21 17:50:00

If you're developing a game in Common Lisp, two things are probably true:

  • you're using CFFI to call into a C library, like SDL2.
  • you're building a lisp image to ship your game.

Taken together, you're open to a very subtle bug.

This blog covers game-dev, linux, lisp, mac, programming, syn, web, windows


Unless otherwise credited all blog material Creative Commons License by Ark